![]() Damage just accumulates until they are destroyed. ![]() While Mister Handies take damage like a dweller, they cannot be healed.Its standard weapons are a flamer and built in rotary saw. Invaders will stop in each room and wait for it to catch up. A Mister Handy will follow invaders to fight them in every room on its floor.They do not trigger dwellers to gain levels or complete training levels. ![]() Responding to incidents is not optional but a Mister Handy can be dragged away temporarily.
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